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Dungeons |
Most of the humor is at the beginning of the game, where a piece of silly presents a master dungeon known as Deimos. He has relationship problems with his girlfriend of Calypso, demonic, and unfortunately, even a bouquet of flowers and a back massage is enough to win her back. Instead, he decides to steal the throne Deimos and throw into exile at the top of the tower. It's your job to guide him back to power to rebuild his empire and demanded revenge against his ex-girlfriend. The basic game is discussed most of Dungeon Keeper. You have to build a fortress growing in real time, which are filled with monsters, mutants such as frogs, flying snakes and rabid rats, traps such as spikes on the floor, rocking stones, and arrows and objects decorations such as skulls and statues. Its main objective is to attract enemies called the hero in his dungeon. They run around his cell to call "more experience" and threatening to destroy your dungeon heart, which can end the game.
Heroes bring a certain amount of soul energy with them, which increases as they find interesting things to look at, fighting with and learn as they explore your dungeon. You need soul energy to build decorative elements and other structures called gimmicks, which in turn increases your level of prestige, the release of new missions that allow you to move forward. To keep the soul, energy flows, you must consider the needs of each hero. If the heroes are looking for gold, build a treasure chest, they seek knowledge, build a library, or if they are masochists, create more monsters. To meet the needs of ordinary becomes incredibly tedious, because heroes never seem to be complacent, often complain about the lack of facilities such as libraries or arsenals, even if you have built several. Once you've had enough, you can choose to kill the adventurers ungrateful and steal their gold, or send them to prison or a chamber of torture to extract energy more soul.
Unfortunately, the killing of heroes is not as easy as sending the monsters after them, because you do not have direct control over the monsters you've built. They just sit in their homes until the enemy happens to pass by Pentagram. They often ignore the heroes go by, and just strong enough to defeat them in the lurch. To inflict significant damage to the heroes, you need to bring monsters using the energy levels of experience of the soul. This requires a lot of energy - more than you can pick up a couple of heroes. This is a nice levels where the monsters are used as bait as the defenders of the prison, but it can be frustrating, and the level where you fight the big enemies. By the time you have accumulated enough energy level animates your monsters, the hero has increased several times, so it is very difficult to keep up with them.
Instead of using monsters, it is often easier to do your own dirty work. Deimos lives in the dungeon with his henchmen, and you can move around the map to kill enemies with his weapon of staff or spells such as fireballs, poison arrows, bombs and ice. Should he be killed, he is sent to the dungeon heart, which loses some of its vital energy. Deimos is not very strong, but you can level up their stats and get new spells. You do not really gain experience in games or a building, though, to make your efforts ultimately unrewarding. Instead you're just gifted with a set of points at the beginning of each new level.
If it is not enough to control your mood, then the activities that have given with certainty. Most of the rotation to perform menial jobs that interfere with the residents of the villages fear above the dungeon. Whether you are a half dug map to destroy a number of shelves in the cellar (really), or by completing quests where you have to take crippling hidden chests of gold digging, most of the time, was waiting for goblin servants and the withdrawal the map. Worse still is the escort mission where you must secure the point you are, slime when they attacked the heroes of the pack. Not only is it frustrating that you are hopelessly outnumbered, but the lumps of mucus should be destroyed - or should we actually managed to save money - you also need to wait 10 minutes before the second appears when all incredibly pulled out.
Dungeon Lords Altos, like King Minos and Zombie will give you additional tasks, but these only serve to annoy rather than using this downtime. Some of their tasks include sending your hard earned them gold and energy of the soul destroying monsters, or to dig more sections of the prison, all of which are timed. If you can not do in the short disproportionate amount of time you are given, sending a wave of powerful hero known as champions, which often overwhelm and destroy your dungeon heart.
These tasks are repeated throughout the 20 levels of the campaign, but with different creatures or characters. There is a break in the sections of head and missions where you have to capture enemy dungeons, but even then not much more to do than hack-and-slash your way through. Apart from collecting the soul energy, management of resources is limited as well, with a plentiful supply of gold shot hero. Also in campaign mode, you can create custom games, most of which avoid the endless digging mission to concentrate on building his dungeon perfect, which makes them a little better. No multiplayer, but this is a missed opportunity, especially in peacekeeping missions to demonstrate that capture is possible.
At least the visuals are well designed, and if lacking in detail, capturing the spirit of a dark and gloomy dungeon, decadent with skulls, coffins and creepy monsters lurking aspect of claustrophobic corridors. The voice acting is good too, is conveniently Hammy and never takes itself too seriously. In particular, the voice of his friend, Mr. Sidekick is the ground with a harsh nasal quality that oozes pure evil. It is not enough to make fun of Dungeons well. Although many loans Dungeon Keeper, Dungeon failed to capture what makes Bullfrog fun game for play, and his own additions to feel like less of a powerful master and maintain a zookeeper to humans. Unless you are desperate good graphics, much more fun you'll have to find an old copy of Dungeon Keeper.
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