Monday, 22 August 2011

Medal of Honor

Medal of Honor
In the crowded first-person shooter on the market, it is important that the game carve out a niche - to do something better or differently than its competitors. Medal of Honor is trying to do just that, which is an actual conflict, which is indeed a real country, real two opposing forces. From the chatter among the soldiers and the weapons of true environmental sustainability, there are many factors that drive the campaign for a refreshing sense of realism. Unfortunately, this energy is slightly decreased the number of video game-y elements, such as walls invisible, invincible allies, and the icon looks strange when you get headshot. The campaign to find a reasonable balance between realism and escape, he is able to offer a very interesting experience, though its flaws.

Multiplayer online provides many experiences on their own, and a commitment to realism makes the battlefield, where the only thing between you and a quick death is your weapon, and reflexes. Both single player and multiplayer components offer some solid entertainment, and even if the gaps and limitations in order to keep everything can not be, the Medal of Honor is still on the ground first-person combat.

Single-player campaign takes place in Afghanistan, where the craggy peaks loom over the dry, rocky terrain. You are part of the effort of the U.S. Army 's to find and eliminate the forces of the Taliban, and grounded in reality, the premise seems more immediate than those who have an imaginary enemy. A pleasantly varied offer a variety of interesting places to go to war, and although the graphics suffer from some technical weaknesses, that the whole campaign is one of the areas of the world provides a good sense of cohesion. It 'easy to see who you are and where they fit in the offensive, even if you play multiple characters. Even if the scenes provide a good setting for a dramatic, awkward interactions will command the outpost often feel cliché and cheap.

During the campaign, engaging in heated battles, and was quietly infiltrate enemy camps, who are familiar with the activities that make you feel good, thanks to a robust control. Play as many soldiers to fight a very different experience, and the transitions between game players in a logical way. For example, when the artillery fighting through the enemy's position, we are faced with an attack that threatens to overwhelm the scary team. Your desperate to stay until a dramatic rescue, and then you can play as rescuers who take their next mission. The leg is made are punctuated by exciting moments, when a strong air support, and powerful vehicle the order gives way to a more systematic assault. Things are proceeding apace, and it is comforting to note that all the emotions that you're planning is realistic within the limits of a military operation.

Despite the emphasis on realism, however, Medal of Honor tries to tightly control your experience through the countryside, and it led to some unfortunate problems. Part of the experience of campaign immerses you in the dialogue between your squadmates and up the chain of command (some wisely used to ensure that the people in your line of sight is actually the enemy). Much of this paper is on the track, but there are times when your progress has stopped on a door or a short brittle edge to allow your squadmates speak. There are also plenty of invisible walls that prevent you from going off the beaten track. These two elements appear to have been designed to keep you online, so you can experience the campaign the way it should be experienced, but they can feel harsh and restrictive at times. Perhaps most extreme is the enemy AI is not so hot.

The campaign lasts about six hours in normal mode, it is not particularly difficult. Rise of the difficulty of your enemies much harder to kill, and those who like to test their skills, is likely to benefit from the Tier One of fashion. In this mode, you are timed as you play through the campaign missions on the individual more difficult. Headshots stage melee kills and kill streaks freeze the clock for a longer or shorter, shaving precious seconds of your time final. If you successfully complete a level, you are placed on an online ranking in many different categories, including fastest time, most headshots, and the longer-range kill. The challenge of going slow enough to survive, but not fast enough to record a highlight exciting creates a feeling of tension, especially if you compete against a friend or rival.

Medal of Honor is also for those who prefer a more direct competition. The online multiplayer supports up to 24 competitive matches and players cover a range of familiar team modes, including Deathmatch, sector control, the aim of breaking and mission of progressive struggle. The maps are well designed, but not very big, so sure the games are almost always intense. You can play as long as the rifleman, special operations, or snipers, and each class has its own set of weapons and equipment so you can unlock as you rank up. Success in a game, not only helps you organize, but can save you a powerful offensive or defensive support actions such as strikes mortar improved armor, unmanned aerial vehicles for surveillance and radar interference. All its capabilities and assets exclusively in the field of realism, which means you always hear the footsteps of an enemy chasing you, and you can not restore your fellow riddled with bullets.

The intense multiplayer action, partly thanks to the excellent sound design that not only makes the battle feel restless, but also provide valuable information on around you. Be taken from the wild is usually fatal shootings and one-on-one are usually resolved within seconds. Quick reflexes and good battle awareness is the key to survival, and the single player campaign did a poor job of preparing you for the speed and accuracy needed to survive in these harsh combat zones. Emphasis realistic means no concession was made to newcomers, and the learning curve is steep and filled with shouts of frustration. Medal of Honor is the multiplayer has already become a haven for hardcore, which requires a degree of accuracy that the competitive players will either thrive on or abandon their opponents twitchier.

Although it may be tempting to look at his mistakes and reject the medal of honor as inferior to its competitors, there is much to enjoy here. The campaign has its faults, but his unique sense of scale and rhythm to a well-planned adventure pleasantly consistent. State Tier offers a huge challenge still accessible, and competitive multiplayer captures the brutal intensity of the battlefield, where a stray movement may result in your sudden death. Medal of Honor not set new standards for the genre, but it offers plenty of entertainment and excitement, if you want to add a touch of realism to your first-person shooting.

It 's probably the best that the Medal of Honor did not accept a broader representation of the ongoing conflict, focusing instead on the characters meet on the field, and their attitude towards the military. Battlefield chatter large describes fascinating perspectives on professionalism and camaraderie among the soldiers, in a tone that improves real.

Taliban soldiers can shoot and take cover reasonably well, but they often enter the battlefield or prick his head out of the back cover alarmingly predictable.

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