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Sniper: Ghost Warrior |
The story of Sniper: Warrior occasions campaign with a sort of rebellion, Banana Republic. The details are few and far between, is satisfied with you, you need to know the basis of a short through the seat of command during the tasks, but it seems that the bad guys have taken over this tropical paradise and the Yankees are a way to restore order. Faster than you can say, "Hey, this is just like what Reagan did in Grenada!" have received the boots on the ground as the Ghost Warrior, a secret elite sniper rifle and an operational plan. Well, you should assume there is a plan behind it all. You are given clear orders to the level and sent to kill various bad guys, save the prisoners indicator targets, data protection, and clean up the bases. You can also order an attack to cover the activities marked by dots, and off-screen indicator that the distance from the goals, but has never given the full picture with the exception of occasional stories about drugs and the nuclear program.
Objectives of each mission are quite varied. While most of the game focuses on the traditional sniper tasks, such as shooting guards in the head through your rifle scope, some levels are mixed in stealth and other deal-out carnage Straight Shooter is about to go into town with Buddha, Budda - Budda stuff. At times, bouncing around different parts of the battlefield, to see how the battles play from different angles. One minute you're on a tower out enemy snipers to protect a team of incoming attacks. The next, you are part of the assault team that pulls and everything. Levels of features lush jungles, ancient ruins, sandy beaches and tin shacks, are like your little sniping exploits of another slide clip during a trip off-road off the beaten track in Cuba.
Although different styles of gameplay and local stage to keep things fresh, nothing is brought out particularly well. Adjust sniper matters is the fun part of the game, because they are simple and require the special satisfaction of the shooter, who will turn the enemy's head in a red geyser miles away. If a dial-up problems, you have to do with the wind, heart rate, breathing, and gravity, holding the right mouse button to squint in the vision, too. It 's all a bit' extreme, but. The environmental impacts are too high to begin with. Vision jerks all over the place in your breath, even if you hold down the Shift key is to focus on the target. Stealth is more annoying than the shooting. The game follows what you have hidden from prying eyes indicator, which is removed when you're lurking through the jungle and climb a loss when you saw the enemy. This is a solid idea but poorly implemented.
And then there are times when Sniper: Ghost Warrior descends a total stupidity. Much of the game is plagued by a terrible enemy AI, which is important in the shooter-up sections. Sentinels to freeze in place, get stuck running into walls and rocks, and sometimes stop in just over three Mississippis before firing, even if your Dead to Rights. But then, when they are intelligent, too intelligent. If an enemy is the alarm, then at times he knows exactly where you are in an instant. Allied AI is also poor, with teammates absolutely worthless. Not really stand out, but the launch of shots, which seem to hit anything. The difficulty is all over the place. In many levels, you run into brick walls, thanks to the incredibly intense sequence where you kill a target group more than a handful of seconds (at one point, while in a raft the waves that bounce around the site), or a single element with a complete picture immediately.
Many of these weaknesses are a little 'tempered by a multiplayer game, you do not have to deal with problems or questions to fool. Game Deathmatch, Team Deathmatch, and VIP (one player is designated as the VIP, which makes it a more valuable target) structures offer nothing earth shatteringly different from other shooters, but a myriad of complex maps of holes and hiding places shady to meet strict. You should be aware of the environment, because the enemies are difficult to see unless you have a good high sniping virtually the entire map. Moreover, these places do not give a lot of camping, because they have watched and experienced players are regularly cleaned shells. That said, the gameplay has been acquired taste and the learning curve is high. Until you really learn the maps, you spend a lot of time for a shot at the enemy never even see.
While Sniper: Ghost Warrior more years, they are difficult to locate buried under many design flaws that make the game frustrating a rumble in the jungle. It is awfully nice to bring a perfect kill and be rewarded with a bullet-time slow-mo sequence that shows what happened to the bad guy in the head after pressing the trigger. But annoyances like shooting too sensitive, punitive stealth sequences and points of difficulty in making satisfactory crazy moments few and far between.
This does not mean that Sniper: Ghost Warrior is the level of Crysis (there are some real rough, like shadows very blocks), but the game is more than respectable, even with a bullet camera to sleep when you do a headshot or kill two enemies with a single pull of the trigger. A series of jungle noises and talk Spanish enemy still build a Caribbean twist, but the audio is overshadowed by the sounds of rustic weapons.
The cover is not well marked either. Sometimes you have noticed, when you are buried in the jungle, sometimes you're behind a pair of invisible thin wood or weeds, even Paris Hilton could not hide. Even worse, they are often totally blind to the back of a series of large green leaves, even if the enemies you can see perfectly and meet your full of holes.
A level ends with a section even ridiculous when you get into a helicopter while invisible enemies to shoot you, so when you get through this deadly cuff, about a dozen pop-up on the enemies of the brush nowhere to knock you out.
It's a shame there is no co-operative option here, because being able to play sniper and the observer with a friend through a campaign against the enemy AI seems to be the best multiplayer option, this game has to offer.
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