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The Sims Medieval |
And you do it over and over again in a fun game video version of Groundhog Day. The first 10 hours or more are the ones who are nice, and some interesting ideas on work quite well. But in the end, The Sims Medieval lack of imagination - and lacks the tools that allow you to flex your account.
The game begins as you create a hero named Sim, in this case, the hero of the monarch of the kingdom. You do the king (or queen) is not a wide range of dresses to choose from, but this is more than Ye Olde Sims, so do not expect a range of sunglasses and tank tops. Fortunately, the Create-a-like feature of The Sims 3 will return the clothes that you can customize using a variety of textures and colors. Thus, at least initially, get a taste of the doll's house waiting for complaints that come into play. You can gussy your monarch, to give him a couple of features (fun-loving, vain, etc.), and a fatal error (or perhaps hubris throat). Then the head of the castle, where you might expect to find a raucous adventures, or at least the opportunity to use your skills decoration.
As it turns out, you will find both, but not in ways you might expect. Your first task is to pick flowers, write legislation, and defeat a giant bear - an eclectic array of activities for ruler of the kingdom, to be sure, although this induction is then treated in time. After several hours of tutorial (which, incidentally, you can not save your game), you are whipped into a kingdom, see how you can add a new structure for your country and possibly to create a new hero with it. Some structures, such as shot, do not come with a new SIM card. But if you build a tower assistant, you can create a guide for living in it. If you go to the barracks, you design a knight, to enjoy it. Each of these heroes can interact with different objects and the other in the fashion typical Sims. Sidle to the local population and get to know them. (Or to spit in their faces, if you want a SIM card of the aforementioned bastards).
Head of fire and beat a little vegetable broth or soup of bear meat. Head to the docks or a local river and see if they can catch. You can also use a urinal, take a swim or enjoy the music of a music box, but need not give the usual basic needs much interest: the only requirements such as you are required to respond to the hungry and energy .
There are various skills of different heroes out of these bases, though. Contact Peteran priest. He can not convert the local population Peteran faith, sermons, and pray in front of the church to evangelize. The doctor collects the leeches away from watercourses, collect herbs and flowers, and treats all citizens of scary looking contraption. Some of these new items are fun to play Sims and exude stupidity usually melodramatic and ironic. Bard, for example, to write poems, and spoken with others. To convince him to do so, you have to talk to him for inspiration Sims, please visit the port and to consider the night sky, or just hang around the forest. When has a variety of topics to write, send it to his desk and decide which topics to write, and he puts the pen. Or maybe you prefer to play, he writes.
In this case, following a similar procedure, but when the game is done, you hire an actor and acting bard and his protégé at the comedy or tragedy on stage at the local tavern. It is a joy to watch this game come to life with The Sims Hamming it as a community theater actors are Macbeth.
These twists are clean formula of The Sims, and at first are quite different and entertaining enough to inspire your own benefit of the doubt. Each campaign (called ambitious) is divided into a series of missions, you can choose from the list after performing at the latest. Quest is possible to control one or two sims using those skills to find, for example, that the disease could affect the population, or where the right suitor for the queen. After obtaining Quest offers many ways to deal with it. Wicked witch is back. Are you married, to rob him of his power, or to kill him for good? Only a few Sims (Sims, or couples) to run certain routes, so the king takes the path of marriage, while a magician (or a doctor or a priest), takes the power to steal the path. From there, the control of one or two heroes, and to perform specific tasks that will lead to the end of Quest.
It means to have the forge arms dealers trading with distant lands you never get to see, and singer to write a play so spectacular that the critical local said a perfect work of art. As they write, study, pray, your heroes level up, opens up new possibilities. (Makes armor faster! More effective fight!)
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