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Serious Sam HD: The Second Encounter |
As with the remake of the first meeting, take the second game does not mess with the original core. Not much of a story, and no character development or fighting a bit with the vehicles. All we have is Sam "Serious" Stone, an action hero in the race around a T-shirt, jeans and sneakers. He joked, as Duke Nukem and great heavyweights six shooters fire a gun directly from the war of 1812. A surreal plot followed the movement of madness Overlord Sat insidious fear with foreign armies in ancient South America, Babylon, and a sinister medieval town (which does not match the archaeological theme of the series but it looks very cool). However, the game is basically all about mass battles with thousands of strange monsters. Robotron is a person first on the roids, incredibly challenging and exciting, with many mice break times of extreme hardship.
The handling is composed of 11 in the second game, with all that extra. There are a couple of very useful new weapons including a chainsaw that cuts the evil in a gray body anatomy section of Los Angeles (the book, not the TV), a flamethrower to the ability to make crispy creatures, a sniper rifle that can fire one-shot kills, and even a smart bomb-like severe bomb that can handle all of the battlefield, leaving nothing in its wake, but the blood smears . New enemies have also been thrown into the mix. Some changes are made to old friends as foreign soldiers who fire science-fiction Blasters, while others are hilariously inventive freak-show monsters. This includes the pumpkin Cucurbito, crazy chainsaw wielding in denim overalls with a flaming Jack-o'-lantern for a head, and the Gunslinger Zumb'ul fists Planet Nykredit Ad-Ras, which was inspired by Clint Eastwood, but looks like an alien Sat Yosemite.
The levels are tuned. In addition, the standards battle arenas from the first game, where you can bog down in the valley to the outside or inside a sort of death trap, and the killing of hundreds of monsters before they can go, all kinds of special rooms , which are crazy things with special effects. Wind blows, as you try to navigate in the box peak. Resilient flooring and walls to bounce you around the place where you are attacked by the now iconic franchise bombs screaming headless monster on your hands. And so on. It can be a bit 'too often, with enemies that keep coming and only the second repeat to drive to take a break. It does not seem to have some padding here, especially in South America, part of a Body Count is also too few spots for a game Serious Sam. Many levels have also topped the key to the puzzle, you can pick up an item or two, such as statues, to open the door.
Of course, this is all about what Croteam released in 2002, until the music is catchy and the atmosphere much more than I could expect from a Bloodfest but has not really changed at all. The same goes for sound effects and signs of phrases Sat The game is very similar to the severe Engine 3. You can really see the difference here between old and new graphics, much more than the HD version of the first meeting. This is the level of various parameters such as the grass of the Central American jungle and snow medieval. Even the bright sunlight of the guns is more realistic, as the effects of shade when the sun begins to set in later levels. All this combines to make the campaign more effective.
New multiplayer game is another point, as it is reinforced with several new options for more of The First Encounter HD. Co-op can now play the Classic, Survival (bad for the waves as a team), and the slots (only three of the battle of life) for businesses, ranging from a handful of Pals explosion with 16 players total chaos maximum. Versus Play now more than a simple deathmatch old and the HD version of the first meeting, too. Traditional multiplayer games such as Capture the Flag and Last Man Standing was added as a single structure arcade-ish. For example, Beast Hunt sees you competing to earn kills, Instant Kill is a dogfight with a sniper rifle shot to death, and my burden is the demolition of the players over weight, which is automatically awarded points to the carrier. But although there are a lot of exciting, fast, multiplayer game here, not many people are playing.
Yet, while HD Serious Sam: The Second Encounter is nothing more than a relatively ambitious remake of a game almost ten years, it is very different from most modern shooters, and certainly offers enough content to justify its price of $ 20. This is a significant improvement over the 2002-classic shooter, and as such it has a host of wacky fun for everyone who wants to see the game, and certainly recommended for fans of FPS who do not benefit a unique experience at the back today.
Connecting to scare a game in cooperative and competitive modes usually run many servers empty.
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