Friday, 19 August 2011

The Sims 3: Generations

The Sims 3: Generations
The Sims have traditionally been two types of add-ons "things" which are packages of new elements as extensions of fans decorating and dressing, and complete that adds an element of a completely new game. The Sims 3: Generations is a rare middle child, giving you more than just hair and back seats, but none of the inventiveness in earlier expansions, such as Adventures ambitions. This addition is an extension enjoyable than The Sims 3 and - not a game changer - and the number of addicts, no doubt, appreciate how the generations and captures the essence of the individual stages of life. Children are wooden houses and play equipment, teens learn to drive and go to the ball, the adult crisis quarantine and shoo away grumpy bored kids with his cane. These improvements are subtly integrated into the main game, but have no overall impact of previous expansions. And the real problem of this expansion: the lack of impact.

It's good to have new toys, but the cost of a completely new game, but the most faithful devotees can probably do without these toys.

As you can guess from its title, Generations deepens and broadens the steps of your Sims life different, add the mechanical function of age. It begins in childhood, with an expansion of additions the most charming and surreal imaginary friend. This plush is transformed semicreepy amazing toy stuffed in a combination of best friend and personal assistant. Is your child's purple Martian mutant with a exaggerated rebound stroll is just as stupid and charming with a vision that everyone in the series, and you will not see when you are directly over your child. Do you want a snack? Send your friend to get one. Want to help make the beds and cleaning toilets? Ask your invisible friend to help you in your tasks. Heck, you can even make it a controllable sim if you mess around the table in chemistry often enough. You make potions here, one of which will make your virtual Pinocchio a real boy. Well, almost, anyway.

As the year progresses, will also unlock new features. Children are not the fluff of life: you can play on the swings and tree houses or use of any computer game that you add in the buy mode. You can also make jokes at home or elsewhere. Your child may sneak into the laptop clucking their parents and set to scare the next SIM or plant used a mattress on the town on the couch. The SIM card is a victim of the joke is upset by the noise, and suffers a temporary negative Moodletter. If your child prefers the milder forms of pleasure, you can always dress or place like a dinosaur with the breast of the new suits. Here, as in other ways, for generations contains an important truth of Youth: Children dressed as fairy princesses and astronauts are adorable.

Fortunately, other elements are more interactive. You can throw the bachelor party is currently involved in The Sims, and if things get wild and crazy, why not pull the camera? You can activate the camera in your inventory and "ribbon" events firsthand. It 'really fun to walk the shoes of a Sim Only in this way, because suddenly it feels like eavesdropping on conversations in reality, your neighbors' instead of having your own virtual doppelganger to do the dirty work for you. Later, you can watch videos at home on TV, even if relive these moments is not nearly as fun to eat at all. Maybe you're not so much at the feast of The Sims 3 Fortunately, there is at least a little something back 'of confusion most of the players.

These changes are all beautiful in themselves, but they do not bring anything substantial to the table, they simply extend the existing functionality. Past enlargements added that will change the mechanics of celebrity fame, solve puzzles and interactive career adventure. While the generation adds a new profession - Daycare - but to participate in a room full of young children who need constant change and socialization is not as fun as ghosts or break fight against fires. (Although to be fair, the center is not a career but a profession that is an important difference with Sims 3 players.) Generations but often extends beyond what already existed, and offers something 'exciting enough to lure you back to the game if you have moved on from it. Its ultimate effect is that a "pack stuff" with other social functions rather than a true expansion.

These odds and ends for comfort in the slightest, even if they are not all that is new in The Sims 3: Generations. You can run errors, you've never seen before. You can receive notification that your teen has a new friend at school: himself. Or your child may temporarily attaching normally turn into a hideous monster armed with long, with his head in the middle of his abdomen. Glitches aside, generations adds entertaining moments for a franchise that transforms routine tasks like taking a shower and laid the salad in the delights convincing, but these new moments are too rare to justify and applaud the high prices.

You can create other drinks at the table as mood enhancers and the like, even if the drink is not exactly new Magic set makin 'with the mechanic of the original game itself.

Teenagers are most famous for anxiety adorableness, then maybe you want to joke frogs and release of school science lab, it's a shame that you read the results of the in-game text instead to attend hysterical results. Your teens can go to the ball, but unfortunately it is an opportunity underutilized. Maybe your ball was a slow dance of joy, or maybe it was a public presentation of romantic awkwardness. Anyway, you can not relive those moments in The Sims 3: Generations. Your teen and her date just disappear into the building and you will receive periodic updates in the corner of the screen.

The builders and buyers will appreciate spiral staircases and the ark of the remarriage family oriented people like how to reprimand their children when they misbehave particular, if in woohoo care: Now you have to worry about its reputation for romance.

Generations is partly directed against the "Sims 3 for the exchange of experiences" crowd, as evidenced by the integration of new social networks, which allows you to download the most important moments for the Sims 3 website and share on your Facebook wall. Now, virtual life you live in The Sims 3 has more impact on your real life than ever. But even avid Sims fans may wonder if $ 39.99 is too much to ask for a product that feels less like an extension and as a collection of odds and ends of gameplay.

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